How To Play The World Cup In Fifa 20 Game Review – Fire Pro Wrestling Returns

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Game Review – Fire Pro Wrestling Returns

The North American release of Fire Pro Wrestling Returns was November the Thirteenth. That’s just over two years after the liberation of Japan. After spending about two solid weeks with the game in my possession, I think I can give an unbiased review. I have loved this series for a long time, but I can still identify its flaws. How does Fire pro Wrestling Returns stack up against the more popular competition? Where to start…

There are no drastic changes to the Fire Pro’s core gameplay. This is the same strong system of tackling long time fans that fans have become accustomed to. Those new to Fire Pro will need to spend some time getting used to the timing. The combat system punishes button mashers. I would advise newbies to set COM difficulty to 1 and work their way up to a harder level. This is one of those games where appreciation is gained only after learning the ins and outs.

The trademark features of the series are tight game play and a huge roster. FPR has a total of 327 real life contestants. To avoid copyright issues, everyone has been given a name change. Vader is named “Saber”, Kenta Kobashi is “Keiji Togashi”, etc. Feel free to rename everyone accordingly. You also have the option of changing the outfit for default characters. You don’t have to sacrifice one of your 500 edit slots (CAW) when your favorite wrestler changes gimmicks.

FPR’s all-star roster includes wrestlers, boxers and mixed martial artists from around the world. Puroresu legends such as Giant Baba, Satoru Sayama (original Tiger Mask) and Jushin “Thunder” Lyger are selectable. As always, Puro wrestlers dominate the default roster. Some of the fighters known to American wrestling/UFC fans include Bret Hart, Sting, Andre the Giant, Petey Williams, Mirco Cro Cop and Quinton “Rampage” Jackson.

A new addition to the series is the “corner to center” attack. When your opponent is knocked down in the middle of the ring, you can hunker down in the corner to land a spear, superkick or a few other moves. This adds a bit more drama and accuracy to matchups involving characters that set up these attacks in a certain way. Because of this new feature, you can create a proper Shawn Michaels or Bill Goldberg if you were so inclined.

A traditional steel cage match has finally been added. Players can use weapons such as barbed wire bats, or the cage they use themselves to inflict pain on others. Other match types include S-1 (boxing, punching only), Gruesome (12 sided UFC inspired cage) and the Electric Barbed Wire Exploding Deathmatch. While Hell in a Cell, hardcore Japanese wrestlers hurl each other on electrified boards covered in barbed-wired skin shredding. It’s different, but fun nonetheless

Buzz-worthy features include Ref editing, Belt Edit, and Ring/Logo Edit. There is a GM mode called “Match Maker”, but it is very limited. All you do is set up matches between fighters and get ranked by the crowd reaction percentage in the match. Weird special events that occur during a maker game do very little to expand beyond its limitations. For some inexplicable reason, created wrestlers are banned from being used in Match Maker.

Presentation is nothing special. Menus are useful, but accessing certain features can be a chore at times FPR’s 2D graphics remind me of arcade games like Wrestlefest. Character sprites are not high resolution, but they are large and detailed. Spike could have easily recycled graphics from Fire Pro Wrestling Z. Instead, they created new sprites and re-animated some existing moves. Some animations seem a bit robotic, but they are quite smooth.

I’m sad to say that Spike has once again mapped the weapon pickup button to the run button. Want to get a fluorescent tube from the corner while playing in an exploding barbed wire game? Make sure you are close enough to said tubes. Otherwise, you will run into the barbed wire ropes, so end up looking like a complete fool. It doesn’t ruin the game or anything, but such neglect of the R2 button surprised me. Overall, that’s one of my biggest problems with FPR.

I don’t give numerical scores or grades in my reviews. If I were the type to do so, Fire Pro Wrestling Returns would probably receive a 91. It’s the best in the series, but like any other game it has its flaws. Even so, classic games that get perfect scores from other reviewers have a few flaws or glitches. I recommend this match to anyone who is into pro wrestling or the UFC. You don’t have to be into Puro to like FPR, the unique gameplay and customization options are more than enough to increase interest.

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